![]() ![]() It meant I fell into the same rhythm and felt no real pressure to experiment, and you can't switch options mid-game. Which meant I had no incentive to actually recruit and invest in this system. Without permadeath, I had no sense of peril when playing as my favourite and most useful squad members, and losing all my team members didn’t mean Game Over. ![]() At the start you’re faced with a choice: do you want to enable permadeath? It’s not the default setting, but the more I played Legion the more I feel it should’ve been. Recruiting missions, on the other hand, often feel samey, even identical, and it’s with the recruitment and squad mechanics that the game makes a fundamental error.
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